Coding books for kids
Lift-the-flap computers and coding
“Brings a really difficult topic to a level children can master.”
“A really first-class introduction for a wide age group.”
Books for Keeps
£9.99 Add to basket
Key Stage: KS1/2 ICT; Age 7+
276 x 216mm
Illustrator: Shaw Nielsen
Rosie Dickins grew up in England and Hong Kong. An avid reader, she always loved making up her own stories. After studying literature at Oxford University, art in Paris and plenty of travelling, she settled in London, where she now works for Usborne Publishing. She has written over a hundred children's books, including award-winning non-fiction.
Winner - Primary Teacher Update 'Books and Publications Award' 2016
Introduce your child to a vital subject the fun, (old school) interactive way with this colourful lift-the-flap guide to computers and the basics of coding.
The School Run
A child-friendly intro to how computers are built, what they do and how they work.
The lively and highly visual presentation makes sense of what can be a tricky and complex topic - many adults will find it of interest too. It's an ideal way to foster children's interest in computers and to help their understanding so that they can get the most from their computing lessons at school.
Parents in Touch
A colourful and straightforward introduction to computers and how they work...There is a light touch throughout, with plenty of humour and quirky facts, games and puzzles. A really first-class introduction for a wide age group.
Books for Keeps
A good, useful guide and helpful for young coders.
Evening Standard Christmas Gift Guide
With its equal mix of quirky facts and puzzles to try, Lift-the-flap Computers and Coding provides a whole new technique for learning how computer coding runs... The use of flaps and colourful cartoon-style illustrations helps bring a really difficult topic to a level children can master and many adults will find it useful too.
I really liked the lift the flap game on the giving instructions page, which is where Pixel the Pirate has to be helped to find the treasure by following the instructions. Computer languages, such as Scratch, are very well introduced, and at a level that would be suitable for any junior school child (aged 7-11). There are links to Usborne's online activities too - very useful.
Reader review, Toppsta
A fun introduction to what can be seen as quite a technical subject.